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Video Game Art Directors

Experience, Skills, and Personality Traits

Art directors usually obtain years of experience working in lower level jobs (assistant art director, game designer, etc.) before becoming qualified to supervise projects.

The work of an art director requires creativity, imagination, curiosity, and a sense of adventure. Video game art directors must be able to work with all sorts of specialized computer software as well as communicate their ideas to other directors, producers, designers, and clients.

The ability to work well with different people and situations is a must for video game art directors. They must always be up to date on new techniques, trends, and attitudes. Deadlines are a constant part of the work, so an ability to handle stress and pressure well is key.

The visual aspects of a computer or video game can be the very things that make it sell. For this reason, accuracy and attention to detail are important parts of the art director's job. When the visuals are innovative and clean, the public either clamors for it or pays no notice. But when a project's visuals are done poorly or sloppily, people will notice, even if they have had no artistic training, and the game will not sell.

Other requirements for video game art directors include time-management and organization skills.

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