Audio recording engineers operate and maintain the equipment used in a sound recording studio. They record the following: music, live and in studios; speech, such as dramatic readings of novels or radio advertisements; and sound effects and dialogue used in television, film, and video games. They work in control rooms at master console boards often containing hundreds of dials, switches, meters, and lights, which the engineer reads and adjusts to achieve desired results during a recording. They also use computer hardware and software such as Pro Tools to edit and otherwise manipulate recordings. Today, the recording studio is often considered an extra instrument, and thus, the audio recording engineer becomes an extra musician in his or her ability to dramatically alter the final sound of the recording.
As recording engineers prepare to record a session, they ask the musicians and producer what style of music they will be playing and what type of sound and emotion they want reflected in the final recording. Audio recording engineers must find out what types of instruments and orchestration will be recorded to determine how to manage the recording session and what additional equipment will be needed. For example, each instrument or vocalist may require a special microphone. The recording of dialogue will take considerably less preparation.
Before the recording session, audio recording engineers test all microphones, chords, recording equipment, and amplifiers to ensure everything is operating correctly. They load tape players or prepare digital recording equipment and set recording levels. Microphones must be positioned in precise locations near the instrument or amplifier. They experiment with several different positions of the microphone and listen in the control room for the best sound. Depending on the size of the studio and the number of musicians or vocalists, audio recording engineers position musicians in various arrangements to obtain the best sound for the production. For smaller projects, such as three- to eight-piece bands, each instrument may be sectioned off in soundproof rooms to ensure the sounds of one instrument do not "bleed" into the recording of another instrument. For more complex recording of larger orchestration, specialized microphones must be placed in exact locations to record one or several instruments.
Once audio recording engineers have the musicians in place and the microphones set, they instruct musicians to play a sample of their music. At the main console, they read the gauges and set recording levels for each instrument. Recording engineers must listen for sound imperfections, such as hissing, popping, "mike bleeding," and any other extraneous noises, and pinpoint their source. They turn console dials or change settings in software programs to adjust recording level, volume, tone, and effects. Depending on the problem, they may have to reposition either the microphone or the musician.
With the right sound and recording level of each microphone set, audio recording engineers prepare the recording equipment (either tape or digital). During the recording of a song or voiceover, they monitor the recording level of each microphone to ensure none of the tracks are too high, which results in distortion, or too low, which results in weak sound quality. Recording engineers usually record more than one "take" of a song. Before the mixing process, they listen to each take carefully and determine which one has the best sound. They often combine the best part of one take with the best part of another take.
In some recording sessions, two engineers work in the control room. One usually works with the recording equipment, and the other takes instruction from the producer. The engineers coordinate the ideas of the producer to create the desired sound. During each session, the volume, speed, intensity, and tone quality must be carefully monitored. Producers may delegate more responsibility to the recording engineer. Engineers often tell the musicians when to start and stop playing or when to redo a certain section. They may ask musicians or other studio technicians to move microphones or other equipment in the studio to improve sound quality.
After the recording is made, the individual tracks must be mixed to a master recording. When mixing, they balance each instrument in relation to the others. Together with the producer and the musicians, recording engineers listen to the song or piece several times with the instruments at different levels and decide on the best sound and consistency. At this stage, they also set equalization and manipulate sound, tone, intensity, effects, and speed of the recording. Mixing a record is often a tedious, time-consuming task that can take several weeks to complete, especially with some recordings that are 24 or more tracks. Modern software programs such as Pro Tools have significantly reduced the time it takes to mix a recording. At a larger studio, this may be done exclusively by a sound mixer. Sound mixers exclusively study various mixing methodologies.
Audio recording engineers frequently perform maintenance and repair on their equipment. They must identify and solve common technical problems in the studio. They may have to rewire or move equipment when updating the studio with new equipment. They may write proposals for equipment purchases and studio design changes. Engineers are often assisted in many of the basic sound recording tasks by apprentices, also known as studio technicians.
Recording engineers at smaller studios may set studio times for musicians. They must keep a thorough account of the band or performer scheduled to play, the musical style of the band or performer, the specific equipment that will be needed, and any other special arrangements needed to make the session run smoothly. They make sure the studio is stocked with the right working accessory equipment, including cords, cables, microphones, amplifiers, tuners, and effects pedals.
- 3-D Printing Specialists
- Actors
- Advanced Manufacturing Engineers
- Advanced Manufacturing Technicians
- Aeronautical and Aerospace Technicians
- Aerospace Engineers
- Air Quality Engineers
- Animators
- Art Directors
- Artist and Repertoire Workers
- Artists
- Augmented Reality Developers
- Automation Engineers
- Automotive Engineering Technicians
- Automotive Engineers
- Avionics Engineers
- Avionics Technicians
- Biochemical Engineers
- Biomedical Engineers
- Bloggers
- Book Editors
- Broadcast Engineers
- Building Automation Systems Engineers
- Building Performance Diagnosticians
- Camera Operators
- Cartoonists
- Ceramics Engineers
- Chemical Engineers
- Chief Robotics Officer
- Choreographers
- Cinematographers and Directors of Photography
- Circus Performers
- Civil Engineering Technicians
- Civil Engineers
- Clowns
- Columnists
- Comedians
- Comic Book Writers
- Composers and Arrangers
- Computer and Video Game Designers
- Computer Programmers
- Content Management Specialists
- Copy Editors
- Copywriters
- Costume Designers
- Dancers
- Digital Agents
- Digital Designers
- Digital Workplace Experience Engineers
- Disc Jockeys
- Driverless Car Engineers
- Drone Engineers
- Editors
- Electrical Engineering Technologists
- Electrical Engineers
- Electromechanical Engineering Technologists
- Electronics Engineering Technicians
- Electronics Engineers
- Embedded Systems Engineers
- Energy Efficiency Engineers
- Engineering Technicians
- Engineers
- Environmental Engineers
- E-Sports Professionals
- Ethnoscientists
- Fashion Illustrators
- Fashion Writers and Editors
- Film and Television Directors
- Film and Television Editors
- Film and Television Extras
- Film and Television Producers
- Film and Video Librarians
- Food Writers and Editors
- Foreign Correspondents
- Forensic Engineers
- Fuel Cell Engineers
- Genetic Engineers
- Geotechnical Engineers
- Graphic Designers
- Graphics Programmers
- Hardware Engineers
- Hydropower and Marine Energy Industry Workers
- Hypersonics Engineers
- Hypersonics Technicians
- Illustrators
- Industrial Engineering Technicians
- Industrial Engineers
- Information Technology Infrastructure Engineers
- Internet Content Curators
- Internet Developers
- Lighting Technicians
- Literary Agents
- Magazine Editors
- Magicians
- Makeup Artists
- Manufacturing Engineering Technologists
- Manufacturing Engineers
- Marine Engineers
- Materials Engineers
- Mechanical Engineering Technicians
- Mechanical Engineers
- Mechatronics Engineers
- Metallurgical Engineers
- Metallurgical Technicians
- Mining Engineers
- Motion Graphics Artists
- Multimedia Artists and Animators
- Multimedia Sound Workers
- Music Agents and Scouts
- Music Conductors and Directors
- Music Journalists
- Music Librarians
- Music Producers
- Music Teachers
- Music Therapists
- Music Venue Owners and Managers
- Music Video Directors and Producers
- Music Video Editors
- Musical Instrument Repairers and Tuners
- Musicians
- Nanosystems Engineers
- News Anchors
- Newspaper Editors
- Non-Fungible Token Artists
- Nuclear Engineers
- Online Gambling Specialists
- Online Journalists
- Online Producers
- Optical Engineers
- Packaging Engineers
- Petroleum Engineers
- Petroleum Technicians
- Photo Editors
- Photographers
- Photojournalists
- Plastics Engineers
- Plastics Technicians
- Podcasters
- Political Reporters
- Pop/Rock Musicians
- Product Development Directors
- Product Management Directors
- Product Managers
- Production Assistants
- Production Designers and Art Directors
- Publicists
- Quality Control Engineers
- Quality Control Technicians
- Radio and Television Announcers
- Radio and Television Program Directors
- Radio Frequency Engineers
- Radio Frequency Identification Device Specialists
- Radio Producers
- Real-Time Captioners
- Recreational Therapists
- Remote Health Care Engineers
- Renewable Energy Engineers
- Reporters
- Robotics Engineers
- Robotics Integrators
- Robotics Technicians
- Science and Medical Writers
- Screenwriters
- Show Runners
- Singers
- Social Media Workers
- Software Application Developers
- Software Designers
- Software Engineers
- Software Quality Assurance Testers
- Solar Engineers
- Songwriters
- Spacecraft Test Technicians
- Special and Visual Effects Technicians
- Sports Broadcasters and Announcers
- Sports Photographers
- Sportswriters
- Stage Production Workers
- Stationary Engineers
- Stunt Performers
- Talent Agents and Scouts
- Traffic Engineers
- Transportation Engineers
- Unity Developers
- User Experience Designers
- Video Game Art Directors
- Video Game Producers
- Video Game Testers
- Webmasters
- Wind Energy Engineers
- Writers