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Software Quality Assurance Testers

Work Environment

Quality assurance testers work in computer labs or offices. The work is generally repetitive and even monotonous. If a game is being tested, for example, a tester may have to play it for hours until it finally crashes, if at all. This might seem like great fun, but most testers agree that even the newest, most exciting game loses its appeal after several hours. This aspect of the job proves to be very frustrating and boring for some individuals.

Since quality assurance work involves keeping very detailed records, the job can also be stressful. For example, if a tester works on a word processing program for several hours, he or she must be able to recall at any moment the last few keystrokes entered in case the program crashes. This requires long periods of concentration, which can be tiring. Monitoring computer screens to make sure automated quality assurance tests are running properly often has the same effect.

Meeting with supervisors, programmers, and engineers to discuss ideas for the software projects can be intellectually stimulating. At these times, testers should feel at ease communicating with superiors. On the other end, testers who field customer complaints on the telephone may be forced to bear the brunt of customer dissatisfaction, an almost certain source of stress.

Quality assurance testers generally work regular, 40-hour weeks. During the final stages before a program goes into mass production and packaging, however, testers are frequently called on to work overtime.

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